Increase DMG to Dark targets by 1% for each up. Increase DMG to Holy targets by 1% for each up. Increase DMG to Ice targets by 1% for each up. Increase DMG to Lightning targets by 1% for each up. The interface can be reached through Skills (K) under the tab Weapon Mastery. This system is unlockable automatically when reaching level 60. The Envoy can choose between two paths, generally called right path and left path. Increase DMG to Fire targets by 1% for each up. The Weapon Mastery (also known as the Weapon Specialization) is a system that allows the Envoy to improve her battle performance in many levels. Increase DMG to Storm targets by 1% for each up. HP is increased by x at each level-up, plus 0.4% HP.ĭEF is increased by x at each level-up, plus 0.5% DEF.ĮVA is increased by x at each level-up, plus 0.6% EVA.ĭMG recieved from Storm, Flame, Lightning, Ice, Holy and Dark attributes -1% per each level increase.ĪCC +1% and ACC-cap +1% at each level-up. SPD is increased by x at each level-up, plus 0.3% SPD. The higher the character's level, the greater the effects.ĬRIT is increased by x at each level-up, plus 0.6% CRIT. Those who hold the Holy Sword should have strong convictions and a brave heart, and be able to show righteousness through sword fighting. Left-click on the icon to allocate Mastery Points to the main Mastery.ĭMG is increased by x at each level-up, plus 0.4% DMG. Detailed Information Description In the name of all that is holy, I spread all my glory, and wield my sword to judge all sins in the mortal world. Upgrade to a new Mastery level to accumulate Mastery Points. The character's main Mastery is shown here. When gaining over 60 points, the main class icon will glow green instead. When gaining over 30 points, the main class icon on the character bar will glow blue. The max amount of points that can be earned is 140 (with both paths at level 70). The maximum level of the paths is 70 for each path.įor each level it raises, the Envoy gains 1 points to accumulate on bonus stats. These paths can be leveled up by gaining experience while defeating mobs (both inside and outside dungeons) and bosses. When a path reaches level 60, additional abilities will be unlocked. On every class and path, the improvements are generally:
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